โญ๏ธ 1099 Updates released
All updates published by Norda Scripts - page 26
v3.0
Update released of
DarkRP F4 Customizable menu version 3.0 1638198948 ago ๐ Added :
In the config file added the possibility to Hide the DarkRP job list if you do not want users on your server to select jobs from the f4 menu. This is useful if access to the jobs is only given by an Npcs or Admin via a
Gmod Admin menu
In the config gile find :
cfg.Hide_jobs_list = 0
//0 = Draw all jobs, 1 = Hide list of DarkRP jobs
Check the id in the list in cfg.Screen, "jobs"= when the users open the first time the panel F4, the jobs list is selected. By exemple for the Home of the F4 panel replace the value by "home"
cfg.First_Button_Actived =
"jobs"
v2.9
Update released of
Gmod Youtube Manager System version 2.9 1638183519 ago ๐ Added :
Add Two variable in the config file :
cfg.Admin_master_volume = 0 // 1= The level of the volume selected by the launcher (Admin) is also applied for everyone, 0= Users is free to choose the volume he want (by default = 0)
cfg.User_cant_disable = 0 // 1= Users cant disable, 0= Users is free to disable (by default = 0)
๐งฑ Improved :
Reduction of the file size on the client side from 66kb to 50kb
v2.4
Update released of
Gmod Escape Menu Editor version 2.4 1635373942 ago โ๏ธ Patched :
During the last update I accidentally forgot the materials folder. Even if the resource pack on the workshop fixes this problem I prefer to fix it here.
Corrected the transparency of the banner
v1.5
Update released of
Gmod Store Builder version 1.5 1634552923 ago ๐งฑ Improved :
Replaces the display of the entity's class name with the entity's PrintName.
Example :
cfg.item_names={
weapon_357 = "HL2 Magnum",
weapon_ar2 = "HL2 Rifle Gun",
item_healthkit = "HL2 Med Kit",
}
v2.0
Update released of
Gmod NPCs Spawn Point Creator version 2.0 1634550587 ago ๐งฑ Improved :
Add variable in configuration file :
cfg.COLLISION_GROUP = COLLISION_GROUP_DEBRIS -- Collision between NPCs is disabled at spawn time to avoid collisions. At spawn time the npcs will spawn with this default collision. Before reverting to their original collision type after 3 seconds (See variable below to change this delay, Set on 3 by default).
cfg.DELAY_APPLY_COLLISION = 3 -- (By default 3 seconds) If you have a custom collision type for your specific NPCS. Then it will find its collision group after 3 seconds. If you have a system that applies a special collision to your NPCS then it will have to be assigned after its 3 seconds.
Optimisation of file size on the client side.
v1.4
Update released of
Gmod Store Builder version 1.4 1634074484 ago ๐ Added :
Replaces missing textures when entity creators have not given an image to their creation in the GMod workshop.
โ๏ธ Patched :
Fixe conflict with DEATH LOOT MANAGER
v2.7
Update released of
DarkRP F4 Customizable menu version 2.7 1631179376 ago ๐ Added :
Add variable to customise the fonts : cfg.custom_fonts = "Trebuchet24"
๐งฑ Improved :
Slight reduction in file size on the client side
๐ Added in the wiki of F4 Menu :
Add Question / Answer about : How to customize fonts?
v2.1
Update released of
Gmod Escape Menu Editor version 2.1 1630107604 ago ๐งฑ Improved :
Replacing Global functions that can be overridden by other scripts that use the same names, with Local functions. Reducing the risk of conflict. Local functions is more optimized.
v3.6
Update released of
Gmod Safezones Systems version 3.6 1629882078 ago ๐งฑ Improved :
Optimisations of the code
โ๏ธ Patched :
After cleanup the cubic safezone is disabled (when persistence is enabled)
After a cleanup the previous variables are not kept when the spherical safezone respawns. (when persistence is enabled)