The NPCs Spawn Point Creator is a gmod addon specialized in the generation and creation of spawn points for Npcs and Nextbot on your map, to automatically animate your gmod servers in an autonomous way.
Specially dedicated to Npcs and Nextbot the system allows you to create several spawn points, to configure a spawn perimeter where you can use a single point that can spawn several npcs in a large perimeter that you can define in metric unit.
It is also possible to assign them default equipment such as weapons, provided that the Npcs works properly with the weapons.
Optimize your servers by predefining a spawn condition if there are players nearby, in fact, do not spawn npcs where there are no players, in order to optimize your server's processor and also its bandwidth in the case of a poorly optimized map. This activation and deactivation distance is configurable from the interface of each point with a simple button.
Create rare npcs, by modifying the spawn chance of a npc, or create spawn points of bosses with a lot of life points, or npcs that are both weak and resistant. Indeed it is possible to choose the health points that the npcs generated by the NPCs Spawn Point Creator must have. If you have decided that a bump must have 1000 life points. Then click on Life in the Npc box from the interface and drag the slider to get the 1000 value, I made it as easy as possible to use and easy to understand by translating the script into several languages: 🇬🇧 🇫🇷 🇩🇪 🇬🇪 🇮🇹 🇯🇵 🇰🇷 🇳🇴 🇷🇺 🇪🇸 🇸🇪.
Optimize FPS on the client side by choosing whether your Npcs or Nextbot Spawn with their shadows or no shadows, from a simple button.
On the management side, I usually create a mini ESP that I call : AdminEyes, which allows you to see all the spawn points of npcs on your map. That's why you can name a spawn point, give it a color and an icon. To help you to have a good visual on your organization. And also to allow your staff members to better organize themselves and to have an overview when working as a team.
Regarding the definition of the rally point, by setting a position to the NPC from the interface, will have the effect that after his spawn, your NPC will start to join the point that you have defined. Useful when you want your NPCs to spawn out of the field of vision of your players.
Since version 2.1 it is possible to configure the relationship of npcs with players. You can choose between, by default, friendly, enemy, scared and neutral.
Today the maps on Gmod are huge. And the more they are huge the more they seem empty. Because it is impossible to fill it with Npcs without consequence on the performances. This system allows to despawner the Npcs when the players are far from the zone. And to make them respawn when the players approach it.
Optimization is an important key point in this script, different little tricks can avoid overload and give the impression that the server is full of life with Npcs and Nextbot.
With the distance related optimization module, define if the spawn works or not when there are no players in its radius, the panel allows you to choose the distance in meters. For example if you set the distance to 50m, the spawn will generate the npcs you have configured if there are players in the perimeter.
The delete module allows you to delete npcs if the players are no longer in the zone. This frees up considerable resources for your server since NPCs are mostly the entities that consume the most resources on your server.
Put away your toolgun, my persistence system is included in the script, open the panel and click on Pertistant : ON / OFF
This system allows me to create a security that makes it impossible to accidentally delete the entity when its persistence is activated
Command to remove all npcs spawn points on the map: nord_npcspawn_cleanup
Disable all spawn points without deleting them: nord_npcspawn_enable_all 0 : 1 = edit mode enabled, 0 = disabled
Hide all cubes: nord_npc_hide_all_cubemodel
Show all cubes: nord_npc_show_all_cubemodel
Make all Spawn Npcs persistent: nord_npc_spawn_persistent 1 (0 to disable persistence of all Spawn Point Npcs)
Make an Npcs spawn point appear without a spawn menu (for game modes that do not have a spawn menu): spawn_nordahl_npcs_system
Compatible with ULX
Compatible with SAM Admin
Compatible with Server Guard
Compatible with FAdmin
Also works fine without an administration system by adding your steamid in the configuration file
Compatible with all gamemodes, DarkRP, DarkRP clones, Sandbox, Base Gmod, TTT, HogwartsRP, MilitaryRP, StarwarsRP, PrisonRP
[LN] ヅ: "What are the little icons at the bottom of "Life"?"
Author: "You click on them and choose how many hit points the npcs should have at the time of spawn by the dot. So you can make spawn points for for example bosses, which are npcs with higher life points, or make places where the difficulty is higher."
User2: "What are the little icons at the bottom of "Chance"?"
Author: "Chance is inspired by my loot system. You can put several npcs in a spawn point and define which one should spawn more often than another. This makes it possible to make npcs rarer. This makes it compatible with many ideas and gamemodes.
User2 : "Why make npcs spawning without their shadows or with them ?"
Author : "Some NPCs are not configured correctly for this, when you use addons that generate dynamic shadows, the npcs ends up with two shadows, and this option exists to gain some FPS on the client side. Sometimes quality takes precedence over optimization and this is a choice I want to leave to the users of this script.
For the use of this script it is not necessary to know the programming in Lua, nor to configure it.
All the content is manageable from a simple and complete interface. This script works alone, once configured you can let it run in peace. And move on. It will take care of creating the life of NPCs and Nextbots on your server as you configured it.
This gmod addon is designed to meet several different types of needs if you have these questions in mind then it is made for you:
1. How to remove original NPC spawns from a map on Gmod?
2. How to place my own NPC spawns on my Gmod server?
3. How to put an NPC spawn, with a list is a chance rate that one NPC can spawn less often than another?
4. How to disable NPC shadows on Gmod?
5. How to visualize the map with all spawn points on Gmod?
6. How to optimize NPC spawns so that they spawn only where there are players on the map?
7. How to despawn an NPC when there is no player and respawn it when a player enters a zone?
8. How to have a lot of npc only in the zones where there are players
9. How to modify the life points of the NPC on Gmod?
10. How to make NPCs go to a point after their spawn?
11. How to configure the weapon of an NPC when he spawned?
12. I would like to make a horde system on Gmod
13. I would like to make a Boss spawn system
14. I would like to know how to get a lot of NPCs on my Gmod server.
15. How to change the npcs relationship?
Installation: Download and Unzip the folder nordahl_npcs_spawn_creator.zip Install the addon in the addons file of your Gmod server,
📁 Path : garrysmod/addons/ nordahl_npcs_spawn_creator
📥 Download 2.1
🎫 Open Ticket
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🇬🇧 🇫🇷 🇩🇪 🇬🇪 🇮🇹 🇯🇵 🇰🇷 🇳🇴 🇷🇺 🇪🇸 🇸🇪