Home / Gmod Scripts / Gmod NPCs Spawn Point Creator / Changelog


๐Ÿ”จ Changelog

Changelog of Gmod NPCs Spawn Point Creator

All updates to the "Gmod NPCs Spawn Point Creator" addon listed here.

๐Ÿ“… Version 2.7 Released 1702557044 ago

๐Ÿงฑ Improved
When the NPC spawn is not immediate, the system is dormant, even after a reboot. This means you can spawn a boss, for example, 3 hours after a reboot.
๐Ÿ“… Version 2.6 Released 1702547301 ago

๐Ÿš€ Added
Added npc_cleanup command. This deletes only NPCs and Nextbots spawned by Npcs spawn points.
Added a shortcut button to launch the command from the management interface. This means you don't have to search for it if you forget.
Line 22 added in the wiki about this feature.
๐Ÿ“… Version 2.5 Released 1681914295 ago

โœ”๏ธ Patch:
Important fixed if you modify your servers without rebooting them with Lua Refresh.

This update patch the npc spawn point duplication problem when you modify the script on a running server and have Lua Refresh enabled.
For those who have made backups the duplicated points will be deleted automatically from the database.

When a point is duplicated and is at the same position as the one you want to modify you will notice that the timer for example does not work as you want. This is because you have modified one of the points.
๐Ÿ“… Version 2.4 Released 1670975269 ago

๐Ÿงฑ Optimization :
Rรฉduction du nombre de calculs des processus de contrรดle

โœ”๏ธ Patched :
When players kill the NPC, and leave the optimization range, then the timer which should be 10 minutes for example does not work. Players can trigger the appearance of an NPC by simply leaving the optimization area and returning inside.
๐Ÿ“… Version 2.3 Released 1662581143 ago

๐Ÿงฑ Improved :
Improvement of optimisation.
Like in MMORPGs, Spawn NPCs are despawned depending on the presence of players in an area. If you set the respawn to 10 minutes, if the npc is not dead it will spawn quickly when there are players in the area (which you will have set the distance so that they don't spawn in front of the players to look ugly). If the players leave the area, the npcs generated by the spawn point disappear. They will then respawn later with all their life points.

If they die then they will have to wait 10 minutes before they can respawn automatically.
๐Ÿ“… Version 2.2 Released 1662560781 ago

๐Ÿงฑ Improved :
Adds the DetectionPlayer_Timeheck variable to the configuration file, which separates the checking time from the respawn time.

Previously, if an npc spawned every 5 minutes, it would not be removed until the next 5 minutes.

Configuration file :
cfg.DetectionPlayer_Timeheck=2 -- sets the time in seconds to check for the existence of players in the point area that will remove NPCs in areas where there are no players on your server and spawning them where there are players. To optimise it you can set a high value.
๐Ÿ“… Version 2.1 Released 1652520517 ago

๐Ÿš€ Added :
Relationship editor added on Spawn System: Changes how an NPC feels towards Players on Gmod.
Since version 2.1 It is possible to configure the relationship of npcs with players. You can choose between, by default, friendly, enemy, scared and neutral.
๐Ÿ“… Version 2.0 Released 1634550587 ago

๐Ÿงฑ Improved :
Add variable in configuration file :

cfg.COLLISION_GROUP = COLLISION_GROUP_DEBRIS -- Collision between NPCs is disabled at spawn time to avoid collisions. At spawn time the npcs will spawn with this default collision. Before reverting to their original collision type after 3 seconds (See variable below to change this delay, Set on 3 by default).

cfg.DELAY_APPLY_COLLISION = 3 -- (By default 3 seconds) If you have a custom collision type for your specific NPCS. Then it will find its collision group after 3 seconds. If you have a system that applies a special collision to your NPCS then it will have to be assigned after its 3 seconds.


Optimisation of file size on the client side.
๐Ÿ“… Version 1.9 Released 1629877189 ago

โœ”๏ธ Patched :
Patched the admin Eyes automatically active
๐Ÿ“… Version 1.8 Released 1627736702 ago

๐Ÿงฑ Improved :
Some functions no longer need to be global. Converted to local to avoid potential conflicts and optimise the system.
๐Ÿ“… Version 1.7 Released 1624458266 ago

๐Ÿš€ Added :
Now Compatible with subclass, (Copy the Class of your Npcs since the spawnmenu)

๐Ÿงฑ Improved :
Reduced the size of clientside files : 65ko to 47ko

โœ”๏ธ Patched :
Fixed the problem with HL2 Npcs for example with Combines who use the same class name. For different type of Npcs. You can copy their subclass from the spawn menu by right clicking on them.
๐Ÿ“… Version 1.6 Released 1619640266 ago

โœ”๏ธ Patched :
Patched the button "Hide All Cube". Command was wrong.

๐Ÿš€ Added :
Added in config file a variable to show or hide cube of players with admin rank.
๐Ÿ“… Version 1.5 Released 1618844792 ago

๐Ÿš€ Added :
Add variable in the config file.
cfg.interface_setmaxhp=1000


You can change the maximum value of the interface with a simple variable in the configuration file.

Add question 18 about it, in the documentation of this scripts
๐Ÿ“… Version 1.4 Released 1615959221 ago

๐Ÿš€ Added console commands :

Command to delete all loot points on the map : nord_npcspawn_cleanup
Deactivate all loot points without deleting them : nord_npcspawn_enable_all 0 : 1 = edit mode enable, 0 = disabled
Hide all cubes : nord_npc_hide_all_cubemodel
Show all cubes : nord_npc_show_all_cubemodel
Make all Npcs Spawn Persistent : nord_npc_spawn_persistent 1 (0 to disable persistance of all Npcs Spawn Point)
Spawn one Npcs Spawn point without spawn menu (for game modes that do not have a spawnmenu) : spawn_nordahl_npcs_system
๐Ÿ“… Version 1.2 Released 1615915089 ago

Adapt the content to the new DRM.
๐Ÿ“… Version 1.1 Released 1615909867 ago

Replacement of a Global variable. Avoiding a conflict with other scripts in my collection.
๐Ÿ“… Version 1.0 Released 1615445974 ago

Initial version
Gmod Addon



๐Ÿ“ฅ Download 2.7


๐ŸŽซ Open Ticket
โ›”๏ธ Sorry, you are not connected
Script Information
Creator : Norda Scripts
Sales :221
Published :3 years
Last update :
Version :version 2.7
DRM :Yes
Categories : Gmod addons
Requierements : Garry's Mod Server
Languages : ๐Ÿ‡ฌ๐Ÿ‡ง ๐Ÿ‡ซ๐Ÿ‡ท ๐Ÿ‡ฉ๐Ÿ‡ช ๐Ÿ‡ฌ๐Ÿ‡ช ๐Ÿ‡ฎ๐Ÿ‡น ๐Ÿ‡ฏ๐Ÿ‡ต ๐Ÿ‡ฐ๐Ÿ‡ท ๐Ÿ‡ณ๐Ÿ‡ด ๐Ÿ‡ท๐Ÿ‡บ ๐Ÿ‡ช๐Ÿ‡ธ ๐Ÿ‡ธ๐Ÿ‡ช
Tags :
Entities Gameplay Management Allgamemode NPC