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Category system to manage a group of job by their category name the Since the version 3.9 (24 august 2018)
Since the version 3.0 you can add several jobs in one point. (The old it was one point per jobs)
Spawn Compatible with all Job with all version use DarkRP base.
Spawn Compatible with all ULX Group.
Spawn Compatible with all Team Group.
Spawn point called "AllJob" dont exist in the version 3.1 for the same function rename just the spawn "Global" with an big "G" !
This is not a DLC. It is a fully complete system.
There is no need to give an FTP access to your administrators, it is editable in-game.
No need to reboot your server, It is instantaneous.
Editable in Game.
Multi Map.(Compatible with all maps and gamemodes)
Compatible with ULX ranks and other administrative addons.
Compatible with ServerGuard Since 21 january 2017.
A full spawn point system. To you simply do what you want.
For example if you find that spawn at the police officers arriving on servers and that doctors in hospitals, For the spawn darkrp military officer in his office.
Admins that ULX or Other spawn at a specific point. Whether you change your mind and want to move the spawn point like an entity it's possible.
The module incorporates its own persistence system. It does not change the behavior of normal spawn.
If you place several point same class. Then a random selection will be among them.
Since the big update
-Tired of picking up commands here? Then use this new script(Scripts Command Center) Use all commands in one unique interface.
-Delete all persistence file of the map and entity:
-Enable the admineyes to see all spawnpoint:
nordahl_admineyes_enable (NEW version in 2.5)
-Disable the admineyes to see all spawnpoint:
nordahl_admineyes_disable (NEW version in 2.5)
-One command to Hide all physique model:
nordahl_hide_all_cubemodel (NEW version in 2.6)
-One command to Show all physique model:
nordahl_show_all_cubemodel (NEW version in 2.6)
-Command to force spawn all players on the servers:
nord_allplayers_forcespawn (NEW version in 3.5)
Q: "With the spawn manager, is it possible to delete the spawns by default, and add my own spawns?"
Author: "When you place the first spawn with my system, it removes all the default ones. And when you delete my last spawn point. This is the default one that works."
Yellow: "If my group or my job does not have spawn point, that can bug?"
Author: "No you spawn to the point defined by the map."
Red: "How to I add spawns without them deleting when I leave the server?"
Author: "Open the panel and click on persistence button (OFF/ON)."
Green: "So if I have a Military RP server it's possible to make several group point Although separate?"
Green: "Have noticed that i cannot change the name of a spawnpoint, when i try i click save and nothing happens. Any ideas what causes this?"
Author: "You need Press "Enter", the text become green."
'Config editable in shared.lua:'
⚠️ Never share your server access codes when a developer asks you for help. It's, most of the time, only to see your addons and steal or leak them to harm their competitors, because they have no respect for poeple other than themselves. A good dev who knows what he's selling he doesn't need your FTP access. I will never ask you for your access codes or any passwords, I have no need for them.
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Believe my serious buyers who are also the ones who contribute to improvements and translations.
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