Home / Gmod Addons Marketplace / Gmod Documents Editor system


Media
Description πŸ‡¬πŸ‡§ Description πŸ‡«πŸ‡·

Gmod Documents Editor system - Script


Demonstration Youtube video of Gmod Documents Editor system

Gmod Documents Editor system lets you place documents you've created and written, in a variety of visual styles (20 in all), anywhere on your maps to hide clues, secrets, riddles or stories. Imagine you had to know a code to open a door, and it was possible to add several random positions to the document on the map; each time you restarted, the document would appear at one of the many positions you'd predefined. This would force players to dig deep and break the redundancy found everywhere, even in triple AAA games. The only limit to this document system is your imagination.


list admin-panel example-1 example-2 dynamic-system mod-editor-example add-page page-switch save add-random-position keypad-compatibility

Maximum image size
Description

Description of Gmod Documents Editor system

Summary:
  1. πŸ“• Description of the Documents Editor system addon for Gmod
  2. πŸ”Ž Gmod Documents Editor system content
  3. ❓ What kind of needs can Gmod Documents Editor system meet?
  4. 🎨 List of example document styles
  5. βš™οΈ The Documents administration and management panel on the map
  6. βœ”οΈ CompatibleGmod Addons


πŸ“• Description of the Documents Editor system addon for Gmod

Gmod Documents Editor system is an add-on for Garry's Mod.
Inspired by good old survival horror, this system lets you neatly place documents all over your map, where you can indicate key elements important to your game environment, history, clues, secrets, passwords, dynamic passwords and keypads to unlock doors. In addition to making passwords random and dynamic, you can define several spawn positions where they will spawn randomly each time your Gmod server is rebooted. This level of dynamism makes for a less linear system.

On the optimization side, pages are not downloaded in their entirety, but only when the player turns a page in the document, with client-side caching. In addition to being light in terms of weight, this means that the system requires as few resources as possible.

Silent Hill and Resident Evil are just a few examples of games where this kind of system can be seen. Except they're not dynamic. We know that the following sessions will always be the same, with the same puzzles, the same codes, in the same locations, so this system breaks the linear aspect. I created this system because I also like the random aspect of a game. Even if the end goal is the same, the experience is different the next time.

The integrated administration and management panel lets you manage everything without having to move.



πŸ”Ž Gmod Documents Editor system content

Gmod Documents Editor system contains:
1. A system database management panel which can also be called the admin menu.
2. A spawnmenu for neatly placing documents (from the same admin menu).
3. 20 document styles inspired by everyday life, survival horror and medieval styles.
4. A document editing system.
5. A dynamic document reading system.
6. Simple, intuitive design.



❓ What kind of needs can Gmod Documents Editor system meet?

1. You're looking for a lightweight, optimized note system that you can place all over your map, for example to indicate a rule without writing in 3D on walls, which is visually messy and really heavy on your Gmod server.
2. You want to add elements to be read on your Gmod map with great freedom of action and space.
3. You want to add depth to your server environment.
4. You're looking for a system to hide codes and passwords on your map.
5. You no longer want large 3D text on your map, preferring a simple panel.



🎨 List of example document styles

Among the entities that you can place either vertically or horizontally, you'll find: A model of Document, Book, Fax, Folder, Logs, Love Letter, Memo, Message, News, Note, Notice, Envelope, Bloody letter, Disposal, Medieval scroll, Old Page, Medieval letter, Magic Note, Old paper, Music Note.



βš™οΈ The Documents administration and management panel on the map

The Gmod Documents Editor system management panel lets you manage documents without having to search for them on your map. If you're looking for them, you can teleport to them from this menu. In addition to being able to edit them, you can add other locations to them, so that they can spawn randomly at each reboot. But also link it with other compatible scripts



βœ”οΈ CompatibleGmod Addons

Gmod Documents Editor system is compatible with Gmod Keypads System and door lock manager, if you have dynamic passwords for your doors, you can link a door to a document so that the {{code}} tag you place in the text of your document is replaced by the door password defined via Gmod Keypads System


πŸ”Ή WIKI & F.A.Q πŸ‡¬πŸ‡§
Wiki πŸ‡¬πŸ‡§ Wiki πŸ‡«πŸ‡·

Wiki of Gmod Documents Editor system

Gmod Documents Editor system


☰ 1. Installation of Gmod Documents Editor system
Installation: Download and Unzip the folder norda_documents_editor_system.zip Install the addon in the addons file of your Gmod server,
Path: garrysmod/addons/norda_documents_editor_system
☰ 2. Where can I find resources and materials? What is the Gmod Documents Editor system Workshop id?
Vous trouverez les ressources dans le workshop de Garry's Mod sur Steam. - Gmod Workshop ID of Gmod Documents Editor system: 2983080326
- The AddWorkshop function is automatically added to the script server file and can be deactivated from the configuration file. : resource.AddWorkshop( 2983080326 )
- To add gmod workshop resources to your collection : Gmod Documents Editor system [Content Only] | Gmod Workshop
☰ 3. How do I open the Gmod Documents Editor system Management Menu?
You have two options:
1. With the console command: documents_admin
2. Or from a simple shortcut button in my scripts in my administration system, so you don't need to remember the console command.
☰ 4. How do I spawn a document?
From the list of documents in the management menu. Look where you want to spawn your document and click on the document you want to spawn. You're done.
Spawn menu gmod document system
☰ 5. How do I edit a document?
Once you've spawned a document, you can edit it from the management menu, via the database or from the Editor menu when you open the document. Click on the pencil in the top right-hand corner.
Manage documents on admin menu
☰ 6. How do I add pages while editing a document?
Document reading demo
☰ 7. What is the page limit for documents?
There is no page limit. When a user opens a document, no pages are downloaded. The system is designed to consume no server resources. Pages are downloaded only one at a time, when the page is requested by the user. This makes for ultra-light, resource-efficient and fluid use. Once the page is loaded, it is cached on the client side. This means there's no need to re-download pages a second time when the user goes back.
☰ 8. Where can I find the list of documents already spawned on the map?
From the DATABASE button in the generated document management menu.
Editing spawned documents
☰ 9. How do I add a different spawn point for random document spawn?
From the DATABASE button in the generated document management menu. Click on the document you wish to add new positions to.
When you click on the green add button ( + ), the position from where you are looking will be added.
Random position setup menu
☰ 10. How do I know which document it is?
Each document has a unique ID. When you spawn it, it will be indicated in the chat as well as on the HUD. You can add a title that is specific to their functionality, for example: Pharmacy backyard code. (To indicate a keypad password)
☰ 11. How can I disable a document's spawn without deleting its entire configuration?
Simply delete all the document's spawn positions.
Random position setup menu
☰ 12. Why aren't documents displayed in the list when I change map?
For optimization reasons, each map will have its own database. This avoids working with large databases.
☰ 13. What is the compatibility with Gmod Keypads System and what is the added functionality?
Gmod Keypads System and door lock manager has a feature that allows you to have dynamic passwords that change themselves each time you reboot. If you're looking for a way to write them down in a document and have them automatically synchronized, this is exactly what it's all about. All you have to do is attach a door ID to the document. And the tag: {{code}} in the document. The {{code}} tag will be replaced by the door code. If you modify the door code, the code in the document will indicate the new code without you having to do anything. Rather useful.
Insert a code replacement tag
☰ 14. How do I link a locked door code with Gmod Keypads System and a document?
Open the Gmod Keypads System door code management menu, go to the door database and retrieve the door ID. Copy this ID into the "Dynamic Code" column. In the document, the {{code}} tag will be replaced by the door password. If the password changes, the {{code}} tag will automatically change without any effort. This will allow you to have dynamic secrets on your Gmod server. 0 redundancy. Resident Evil 2 Remake (RE 3 Remake is the same thing...) may be a 60€ game, but you only play it once. You know that subsequent sessions will always be the same, with the same puzzles, the same codes, in the same locations, but this system is totally the opposite. It was his games that inspired me to create this system.
Insert a code replacement tag
Tips

Tip to avoid the leak of Gmod Documents Editor system installed on your Garry's Mod server: How avoid the Leak of your Gmod scripts
How Install an addon on Gmod? : How install an addon on Gmod
How Publish an addon on the Gmod workshop? : Documentation how create a content pack to publish on the workshop?

Gmod Addon



πŸ“₯ Download 1.2


🎫 Open Ticket
⛔️ Sorry, you are not connected
Script Information
Creator : Norda Scripts
Sales :45
Published :11 months
Last update :
Version :version 1.2
DRM :Yes
Categories : Gmod addons
Requierements : Garry's Mod Server
Languages : πŸ‡¬πŸ‡§ πŸ‡«πŸ‡·
Tags :
VGUI Entities Gameplay