Hi ViridianZe, the skills system doesn't yet exist. It's just an idea at the moment. :)
In my new Lockpick system, the level system for Lockpicking is independent of this one and only concerns Lockpicking. Even without this leveling system, the hooking skills system included in my hooking system will continue to work. I hope I've answered the right question.
Billicus yes its possible check the API in the description: player:getLevel()
You can modify the jobrelated.lua file with this. But in my next script (Job NPC System) you can do it from the NPC configuration menu without coding a single line.
any tie ins to have skill exp etc spent on actual skills that increase speed etc. i saw you added hooks which is amazing but if it came with an example it might be a packaged deal for me