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Norda Scripts

76561198033784269

๐ŸŽจ Creator


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Instagram: david_of_zworld
๐Ÿ“ˆ Website Stats

Creators Stats

โš—๏ธ Scripts created:71 scripts
โญ๏ธ 524 Reviews:โ˜…โ˜…โ˜…โ˜…โ˜…
๐Ÿ’ช Averages on 524 Reviews:4.98/5
๐Ÿ›’ Sales:9497
๐Ÿš€ Updates released:1091 updates

Users Stats

๐Ÿ“– Commented scripts:150
โ˜•๏ธ Coffee offered:0
๐Ÿ•’ Last login:1713560502
๐Ÿ’พ Joined:1432600035

Forums Stats

๐Ÿ“– Forum Posts:164
โ†ฉ๏ธ Forum Reply:76
โค๏ธ Reactions Given:25
๐Ÿ“ณ Reactions Received:60

โญ๏ธ 1091 Updates released

All updates published by Norda Scripts - page 8


Gmod Karma + Reputation System v1.2
v1.2
Update released of Gmod Karma + Reputation System version 1.2 1689945794 ago
โœ”๏ธ Patched :
Patch the database display.
Gmod Advanced Character Creator System v4.5
v4.5
Update released of Gmod Advanced Character Creator System version 4.5 1689945654 ago
๐Ÿš€ Added:
Supports Karma backup when the Karma system is installed.
Zworld - Gamemode Single, Multiplayer & Server v2.8
v2.8
Update released of Zworld - Gamemode Single, Multiplayer & Server version 2.8 1689691336 ago
๐Ÿš€ Added :
Addition of a client-side language selection menu in the F1 client-side menu.

Lua Files edited for this update:
zworld/gamemode/configuration/language.lua
zworld/gamemode/cl_init.lua
Gmod Skins Dealer Manager v2.3
v2.3
Update released of Gmod Skins Dealer Manager version 2.3 1689687642 ago
๐Ÿš€ Added :
Added variable cfg.memorize_lastskin Which allows you to respawn with the last skin you bought. After a disconnection, death or job change (in DarkRP).

cfg.memorize_lastskin = 0 --1 = The user respawns with the last purchase used. 0 = OFF You don't need it with my Character System, just keep it OFF.

It will be set to 0 by default.

Line 26 added in the wiki about it.
Gmod Advanced Character Creator System v4.4
v4.4
Update released of Gmod Advanced Character Creator System version 4.4 1689682486 ago
๐Ÿš€ Added :
Added variable cfg.Remove_Char_Afterdeath that automatically deletes the character when it dies. Like in DayZ, for example. If you die, you lose your character. It will be deactivated by default.

cfg.Remove_Char_Afterdeath = 0 -- 1 = The character is deleted on death. 0 = The user does not lose their character on death.

Added the line 24 in the wiki about this new feature.
Nor Admin Mod for GMod - Administration System v3.2
v3.2
Update released of Nor Admin Mod for GMod - Administration System version 3.2 1688910957 ago
๐Ÿš€ Added :
Added the shortcut button for the guild chest system.

โœ”๏ธ Patched :
Corrects the thirst system shortcut button.
Gmod Advanced Character Creator System v4.3
v4.3
Update released of Gmod Advanced Character Creator System version 4.3 1687267070 ago
๐Ÿš€ Added :
Added API to return the character's unique id.

player:GetCharacterID()

๐Ÿงฑ Improved :
Optimizing server-side code.
Zworld - Gamemode Single, Multiplayer & Server v2.7
v2.7
Update released of Zworld - Gamemode Single, Multiplayer & Server version 2.7 1686932454 ago
๐Ÿš€ Added:
Added variable to disable automatic spawn of boss. 1 = ON by default, 0 = OFF

cfg.boss_spawn = 1
Gmod Advanced Inventory System v5.0
v5.0
Update released of Gmod Advanced Inventory System version 5.0 1686661513 ago
๐Ÿงฑ Improved :
Compatibility with Gmod Crafting Menu Editor

๐Ÿš€ Added:
Craft button added from inventory.
Now you can add items to the craft menu from the inventory.
Nor Admin Mod for GMod - Administration System v3.1
v3.1
Update released of Nor Admin Mod for GMod - Administration System version 3.1 1686661412 ago
Add a shortcut button for manage my new script without command: Gmod Crafting Menu Editor
Gmod Fatigue mods + Sleep System v1.4
v1.4
Update released of Gmod Fatigue mods + Sleep System version 1.4 1686428809 ago
โœ”๏ธ Patch & Improvement:
Fixed a source of conflict for those not using Norda Inventory System. Automatic whitelisting of items included in Fatigue System creates a trace that makes it look like my inventory is installed on the other systems of my other scripts. This poses a problem when the inventory was not installed, for example the crafting system will propose to display icons according to the settings made in the inventory system to provide the same style of item icons.
Gmod ATM + Banker (Banking System) v2.1
v2.1
Update released of Gmod ATM + Banker (Banking System) version 2.1 1686321791 ago
๐Ÿš€ Huge optimisation:
Source code optimization. Deletes 6 files and 3 folders.

๐Ÿงฑ Improved :
Improved safety. You can no longer invest without being near an ATM or banker.
Gmod Items Packs + Spawnmenu included v1.4
v1.4
Update released of Gmod Items Packs + Spawnmenu included version 1.4 1686234631 ago
๐Ÿš€ Added:
+ 1 new category created: Chemistry. For your craft ideas and other uses.
+ 13 Items added in Chemestry Categorie who can be used and renamed for crafts in alchemy, potions and chemistry.
+ Workshop updated.

New Items List: Florence Flask, Volumetric Flasks, Erlenmeyer Flask, Ballon flask, Red Fluid, Orange Fluid, Blue Fluid, Pink Fluid, Green Fluid, Violet Fluid, Black Fluid, Yellow Fluid, White Fluid.
Gmod Keypads System + Door Lock Manager v1.4
v1.4
Update released of Gmod Keypads System + Door Lock Manager version 1.4 1685918726 ago
๐Ÿงฑ Improved :
Now also works on maps where the doors are prop_dynamic. By example with : rp_arcarea74_v2et
Zworld - Gamemode Single, Multiplayer & Server v2.6
v2.6
Update released of Zworld - Gamemode Single, Multiplayer & Server version 2.6 1685906236 ago
โœ”๏ธ Patched:
New problems have arisen following the GMod update. All server commands no longer generate a nil when issued from the console, but a NULL at the player's location. As a result, !player no longer filters, since player==NULL.

This update fixes all functionality related to the command: zw_cmd

This meant that zcoins distributed from your online stores, for example, could no longer function properly.

Where to set a rank from the server console.
Zworld - Gamemode Single, Multiplayer & Server v2.5
v2.5
Update released of Zworld - Gamemode Single, Multiplayer & Server version 2.5 1685862925 ago
โœ”๏ธ Patched the Lua Error:
[ERROR] */zworld_setting_server.lua:32: attempt to call method 'SteamID64' (a nil value)

File edited:
๐Ÿ“ zworld/gamemode/sv_management_system.lua
Gmod Items Banks - Individual storage system v1.8
v1.8
Update released of Gmod Items Banks - Individual storage system version 1.8 1685802935 ago
๐Ÿš€ Added:
+Add cfg.items_cat_color in the config file:
cfg.items_cat_color = 1 -- Color of the object categories you have configured with the (Norda Inventory System) will be applied to the object list in the object bank.
cfg.items_cat_color = 0 -- OFF

+Add cfg.mode_item_image in the config file:
cfg.mode_item_image = 1 -- 3D Items Icon
cfg.mode_item_image = 0 -- Image of Spawnmenu for the items

๐Ÿงฑ Improved :
The object icon system has been improved. It takes into account more entity types. So 3D objects are now taken into account.
Gmod CRAFT Workshop Creator v2.1
v2.1
Update released of Gmod CRAFT Workshop Creator version 2.1 1685798680 ago
โœ”๏ธ Patched :
Fix this Lua Error:
[norda_craft_workshop_creator] */cl_norda_craft_workbench_creator.lua:342: attempt to index local 'cfg2' (a nil value)
1. additm_cl - */cl_norda_craft_workbench_creator.lua:342
Gmod Mana System + HUD Creator v2.2
v2.2
Update released of Gmod Mana System + HUD Creator version 2.2 1685798019 ago
โœ”๏ธ Patch & Improvement:
Fixed a source of conflict for those not using Norda Inventory System. Automatic whitelisting of items included in Mana System creates a trace that makes it look like my inventory is installed on the other systems of my other scripts. This poses a problem when the inventory was not installed, for example the crafting system will propose to display icons according to the settings made in the inventory system to provide the same style of item icons.
Gmod Thirst Mod + HUD Builder v2.3
v2.3
Update released of Gmod Thirst Mod + HUD Builder version 2.3 1685797987 ago
โœ”๏ธ Patched & Improvement:
Fixed a source of conflict for those not using Norda Inventory System. Automatic whitelisting of items included in Thirst System creates a trace that makes it look like my inventory is installed on the other systems of my other scripts. This poses a problem when the inventory was not installed, for example the crafting system will propose to display icons according to the settings made in the inventory system to provide the same style of item icons.
Gmod Hunger Mod + Customizable HUD v2.7
v2.7
Update released of Gmod Hunger Mod + Customizable HUD version 2.7 1685797943 ago
โœ”๏ธ Patch & Improvement:
Fixed a source of conflict for those not using Norda Inventory System. Automatic whitelisting of items included in Hunger System creates a trace that makes it look like my inventory is installed on the other systems of my other scripts. This poses a problem when the inventory was not installed, for example the crafting system will propose to display icons according to the settings made in the inventory system to provide the same style of item icons.
Gmod Stamina System + Editable HUD v2.6
v2.6
Update released of Gmod Stamina System + Editable HUD version 2.6 1685797869 ago
โœ”๏ธ Patch & Improvement:
Fixed a source of conflict for those not using Norda Inventory System. Automatic whitelisting of items included in Stamina System creates a trace that makes it look like my inventory is installed on the other systems of my other scripts. This poses a problem when the inventory was not installed, for example the crafting system will propose to display icons according to the settings made in the inventory system to provide the same style of item icons.
Gmod Health Modules + HUD Editor v2.9
v2.9
Update released of Gmod Health Modules + HUD Editor version 2.9 1685797858 ago
โœ”๏ธ Patch & Improvement:
Fixed a source of conflict for those not using Norda Inventory System. Automatic whitelisting of items included in Health System creates a trace that makes it look like my inventory is installed on the other systems of my other scripts. This poses a problem when the inventory was not installed, for example the crafting system will propose to display icons according to the settings made in the inventory system to provide the same style of item icons.
Gmod Leveling System v4.2
v4.2
Update released of Gmod Leveling System version 4.2 1685797838 ago
โœ”๏ธ Patched & Improvement:
Fixed a source of conflict for those not using Norda Inventory System. Automatic whitelisting of items included in XP and Leveling System creates a trace that makes it look like my inventory is installed on the other systems of my other scripts. This poses a problem when the inventory was not installed, for example the crafting system will propose to display icons according to the settings made in the inventory system to provide the same style of item icons.
Gmod Store Builder v3.9
v3.9
Update released of Gmod Store Builder version 3.9 1685694848 ago
โœ”๏ธ Patched:
This update fixes the problem when you can't apply a model different from the base money. This means that cfg.Credit_Model will be dissociated from cfg.Money_Model. In order to assign another money to another type of money such as Credits.

If you use custom models for credits on your server, this update is for you. If you've disabled it because you don't need it, you can ignore it.
Gmod Documents Editor system v1.1
v1.1
Update released of Gmod Documents Editor system version 1.1 1685627687 ago
โœ”๏ธ Patched:
Correction of an aesthetic detail. When you open the Admin menu and then the editor mode, the button text turns white. it's a problem if the button has a white background.
Gmod Items Trading and Selling System v1.5
v1.5
Update released of Gmod Items Trading and Selling System version 1.5 1685616514 ago
๐Ÿšฎ Removed:
Following an update, the function CheckWPMDL to generate weapons icons no longer works. Delete the local function: CheckWPMDL .

โœ”๏ธ Patched:
Weapon icons are generated correctly.
Gmod Pocket System without DarkRP v1.3
v1.3
Update released of Gmod Pocket System without DarkRP version 1.3 1685616284 ago
๐Ÿงฑ Improved:
Reduce source code size

โœ”๏ธ Patched:
Fixed icon generation system.