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Description of Gmod Lock and Key System + Door Manager
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Gmod Lock and Key System + Door Manager, brings a new game mechanic to your Garry's Mod server, it allows you to install various locks on all the doors of your map without spawning any additional elements to make the locks work, the door itself is enough. The lock animations and door handle animations are 100% client-side.
With its various options and its numerous keys that the system imports and its inventory you will be able to bring a new Roleplay and realistic touch to your Gmod server gameplay. Organize Escape Game. Organize a survival horror RP scene, for example to progress in an adventure you must find keys to evolve in your scenario. Restrict areas according to the job with job locks for example.
You want RP scripts? There is no more RP than this one, there is no world with so many open doors and no lock, this script can create this environment that is so missing in Gmod. It makes sense for a merchant to lock his store when he leaves or before he logs out.
Forget about zone restrictions in an office if you can just lock the door, it will look more realistic and your server will be less burdened by zone restrictions that work by constant checking of each zone, plus the door is already there.
This key system will allow you to restrict zones by their own door if there are doors on your map. Because the system exploits in first the doors already present on the maps of Gmod.
In addition to providing different types of keys and locks the system is equipped with 3 special locks that allows you to restrict access to the opening or closing of a lock by its rank vip with the VIP key, or for example its steamid64 with the id64 key. The same goes for job and job category locks. More details below on this subject.
A lock can be opened and closed it is permanent and its state is saved even after a reboot.
This script is tagged as Standalone because it also has a key inventory included. This allows this script to work without depending on any other addon as a whole or any gamemode. This should result in maximum compatibility with the gamemodes.
Among the current 33 keys, there are 4 special keys, which means that there are as many special locks.
1. The SteamID64 Key: will only work on doors reserved for a steamid64. For example when you install an id64 lock a steamid64 will be required. This means that only the one who has the steamid64 key will be able to open this lock if the steamid64 matches the one in his steam account.
2. Job Key: allows you to open Job locks that have an assigned job equal to the owner of the key. For example the Mayor's office has a door with a Job lock = Mayor, so the player who is Mayor and uses the Job key to be able to open the lock.
3. Job Category Key: Allows you to open all doors assigned to a job category. For example, the police station can be closed to the public who are not staff members. Only users who have a job included in the job category assigned to the lock will be able to open that door with this key, useful for zone blocking according to hierarchies without needing to use a zone restriction system that runs on loops and consumes a lot of server CPU. Besides using keys is more realistic than being teleported outside a restricted area.
4. VIP Key: Allows those who have the VIP key + the VIP rank to open the VIP locks. A user who has the VIP key but not the rank will not be able to open the VIP lock.
From the administration and management panel you will be able to see the inventory of all your players online and offline.
You will have the power to manage all the doors in your map as well as their locks, status and color.
You will be able to see the list of keys but also to spawn them from the admin menu if you are on a gamemode without spawnmenu.
Edit the gameplay options since the system brings a new gameplay mechanic to your server you can adapt it to your needs from a simple panel. Click ON / OFF on the options you want or not.
From the management panel there is a tab that allows you to display the list of options that you can activate and deactivate.
Here is the list of options that can be switched:
save_latch_door = Save the opening status of a door (Locked / Unlocked).
only_keyring_swep = Do not open the key menu with the USE key, only the swep.
lock_info_chat = Indicate by message the color of the lock.
key_afterdeath = Keys are deleted when you die.
keys_save = Save owned keys.
spawn_keyring_swep = Spawn with the Swep : Ring of keys.
dropkey_death = All keys are dropped to the ground when you die.
lost_afteruse = The used key disappears after use.
With Gmod Lock and Key System + Door Manager you will have the possibility to install locks on all the doors of the map and then modify them as you wish as superadmin or other authorized rank of your Gmod server from the system Admin Menu.
Or to add them manually door by door directly with the Keys Ring which is also a tool that allows you to install locks as an admin.
The players who will be in possession of keys will be able to find them at their next connection, you have the possibility to activate or deactivate the saving of the transported keys. But also to drop them when a player dies or not.
To open the key inventory you have several choices. Either by using the weps 'key ring', or by pressing USE on a closed door, or by chat command: /keyring. Each of these options can be enabled and disabled from the admin interface.
The system does not require any additional entity spawn on your gmod server map to work. You will not have many entities to spawn on your map to make the lock system work. This will not contribute to the overload of entities on your server.
The animations and interface are managed on the client side.
There are not many weps per key. No just one. So the keys are not sweps that populate the weapon selection inventory. This purifies the weapon selection interface as they are all stored in one weps called key ring but you also have the option of not using the key ring weps to open the key menu on a closed door, an option that allows the key inventory to appear when you do USE on a closed door, it's your choice.
You can dispense with the restriction zone scripts for places placed with special keys that allow you to limit access to jobs and job categories. Save your CPUs and be realistic.
Each key weighs on average only 5.7kb.
1. SteamID64 Key for SteamID64 Key Lock.
2. Job Key for Job Key Lock.
3. Job Categorie Key for Lock for Job Categorie Key.
4. Red Key for Red Lock.
5. Green Key for Green Lock.
6. Blue key for blue lock.
7. Purple key for purple lock.
8. Yellow key for Yellow lock.
9. Orange key for Orange lock.
10. Black key for Black lock.
11. Spade Key for Spade Lock.
12. Clover Key for the Clover Lock.
13. Heart Key for the Heart Lock.
14. Key of Diamonds for the Lock of Diamonds.
15. Brass Key for Brass Lock.
16. Copper Key for Copper Lock.
17. Silver key for silver lock.
18. Gold key for gold lock.
19. Grey key for Grey lock.
20. Old key for Old lock.
21. Antique Key for Antique Lock.
22. Furniture Key for Furniture Lock.
23. Numbered Key 0 for Lock Number 0.
24. Numbered key 1 for lock number 1.
25. Numbered key 2 for lock number 2.
26. Numbered key 3 for lock number 3.
27. Numbered key 4 for lock number 4.
28. Numbered key 5 for lock number 5.
29. Numbered key 6 for lock number 6.
30. Numbered key 7 for lock number 7.
31. Numbered key 8 for lock number 8.
32. Numbered key 9 for lock number 9.
33. VIP key for VIP locks.
1 - You want to have a zone restriction system by exploiting what is already on the map without adding anything. For example, lock a door to a location with the location key.
2 - Create escapes games with colored keys and locks
3 - Create progression objectives like in a survival horror, for example if a blue key to open the blue lock.
4 - Looking for a program to create your own escape game? This key system is the one you are looking for. Since they are lootable and exist as a separate spawnable entity.
5 - You want special locks for your VIP users. That allows them to enter a VIP area.
Because 33 keys are not enough or they don't fit your project, you want more variety.
For example, you want a new unique pharmacy key for the city's pharmacy. Specify the property. A model of what you want can help me, in this case open me a ticket.
Installation: Download and Unzip the folder norda_lock_and_key_system.zip Install the addon in the addons file of your Gmod server,
- Path : garrysmod/addons/ norda_lock_and_key_system
Tip to avoid the leak of Gmod Lock and Key System + Door Manager installed on your Garry's Mod server: How avoid the Leak of your Gmod scripts
How Install an addon on Gmod? : How install an addon on Gmod
How Publish an addon on the Gmod workshop? : Documentation how create a content pack to publish on the workshop?
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17
Published :
2 months
Last update :
Version :
version 1.2
DRM :
Yes
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Requierements :
Garry's Mod Server
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