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Gmod Destructible Resource Container System, Mining, Looting - Script


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Destructible Containers Loot Generator allows you to create resource points to exploit on the map of your Garry's Mod servers. It will also allow you to place (or replace props) with containers to destroy in order to loot items. Example of use, create a tree as a destructible container, configure from the management interface that only the axe will be able to damage it and configure the loot it will provide when destroyed. Place multiple crates with a list of possible loot to be encountered when destroying them and have wide control over its variables, such as hit points, the amount of item, whether it respawns after destruction only after a reboot or at a set time, the display of the hit point bar on the HUD of destructible containers which will tell you if you have the right tool to destroy it and the HP progression before its destruction. You will be able to turn any prop model into a useful item to exploit or provide loot for when it is destroyed.


add-props-in-list set-options example add-items-in-inventory hud-life-bar-colour-editable set-filter-for-tools warn-when-wrong-tool set-rarety-of-items-or-entities loot-generated-after-destruction set-rarity-rate admin-functions-without-commands Since the version 1.3 destroy resources can give XP

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Description of Gmod Destructible Resource Container System, Mining, Looting

Contents:
  1. πŸ“˜ Description of the Editable Gmod resource container system
  2. πŸ’Ό The different uses of Editable Gmod resource container system
  3. πŸ“¦ What's in Editable Gmod resource container system
  4. πŸ’‘ Editable variables from the destructible container interface
  5. ⛏️ Mining, mining area, Ores, etc.
  6. ⚑ Optimisations
  7. ❓ What type of need can Editable Gmod resource container system address
  8. πŸ—οΈ Build your maps on Gmod as a team
  9. 🧩 Looting System Collection


πŸ“˜ Description of the editable Gmod Resource Container System

In the distance players chopping down trees with an axe to collect wood. Further down, other users are collecting ore with a pickaxe by frantically hitting rocks. Further down, others loot a place, destroying crates to collect more or less rare objects. All this environment which brought its interactions in the gameplay of your gmod server, customizable and destructible it is you who created it from a single addon. This is what Destructible Resource Container System, Mining, Looting is for. Create the environment that is missing on your server without the need to maintain it, at first configure it and then let it run, it will bring in enrichment of your server content and various unique methods to get clean and adapted materials to your server universe thanks to a customizable system from an intuitive interface that you already know through my works. Either it regenerates in the time that you will have defined. Or only at each reboot of your server Garry's Mod.



πŸ’Ό The different uses of Editable Gmod resource container system

You will only have for limit your imagination and what will contain the steam workshop in number of model and entities, that it is trees to be cut only with the axe, rocks to be mined only with the pickaxe to extract the resources, boxes to be destroyed with any weapon, this only script will allow you to create points of resources and destructible containers which will generate booty. From an inventory that you have predefined.



πŸ“¦ What's in Editable Gmod resource container system

A container creation and management panel.
A System for reconverting props you have placed on the map.
A backup system.



πŸ’‘ Editable variables from the destructible container interface

Name: You will be able to change the name of the container.
Skins: If it has any, the skin of the container model.

Life point: Configure the life points to destroy the container.
Tools: Allows you to choose if only one type of weapon can cause damage to the container, for example only an axe can cut a tree and loot wood.

Sound of destruction: Play a custom sound when the container is destroyed.
Number of slots: Designate the amount of items the container can loot when destroyed.
Abundance: Will define the rarity in percentage of dropping something on the ground after the container is destroyed.
Respawn: Will define if the destroyed container should respawn after a reboot or a certain time after its destruction.

Life bar color: Allows you to configure the colour of the container's life bar displayed on the HUD. You will be able to choose a colour for each type of container. For example grey for a rock to be mined. Green for a tree, Red for a crate. These are just examples.



⛏️ Mining, mining area, Ores, etc.

This is an example of how to use it if you want to create a mining system on your server, take a standard rock model at random, place it, from the menu configure the entities that can be found in it and their rarity rate, add a weapon that only they can extract resources from, for example a pickaxe. Players will only be able to use the pickaxe to obtain loot.

Since you have the ability to create whatever you want, you can create things to hit that loot various minerals with this same script. So make it a mining system.

If you are looking for a resale system Gmod Items Dealer - Sell and Buy will do the job very well in a complete and optimized way. With Gmod Items Dealer place a merchant nearby who can buy back your ores.



⚑ Optimizations

The destruction animations don't throw debris and props all over the place when destroying them alarming the net_graph of your gmod server. The system is designed to simply play a destruction animation on the client side only. Objects that appear after destruction spawn directly on the ground, so the net doesn't handle moving objects minimizing your server's network usage without causing any stress.



❓ What kind of need can Editable Gmod resource container system meet?

You are looking to create resource mining area, for example stone and metals only accessible with specific tools.
You want your users to be able to get wood by chopping down a tree with an axe.
You want to create destructable scenery that can drop more or less rare items that you define in a clean and intuitive interface.
Display nicely the life bar of the destructible entities you are looking at.



πŸ—οΈ Build your maps on Gmod in team

Build the locations of interest on your maps installed on your Gmod server with this script, in team and in a simple and efficient way.
Once you have created your destructible container bases in the left part of the interface and the loots of each base in the right part.
Place your props and convert them from the interface. The props of the same models will be removed and replaced by the destructible entity in the configuration that you will have made. Whether it's trees to be chopped down with an axe, rocks to be mined with a pickaxe, or crates to be destroyed with any weapon, this one script will allow you to do several things at once.



🧩 Looting System Collection

1. NPC Death Loot Manager
2. Gmod Loot Furniture Designer
3. Destructible Resource Container System, Mining, Looting
4. Gmod Resources Collecting System
5. Gmod Items Dealer - Sell and Buy: Merchant system to buy and resell what your users collect.


πŸ”Ή WIKI & F.A.Q πŸ‡¬πŸ‡§
Wiki πŸ‡¬πŸ‡§ Wiki πŸ‡«πŸ‡·

Wiki of Gmod Destructible Resource Container System, Mining, Looting

Gmod Destructible Resource Container System, Mining, Looting


☰ 1. Installation of Gmod Destructible Resource Container System, Mining, Looting
Installation: Download and Unzip the folder norda_destructible_resource_container.zip Install the addon in the addons file of your Gmod server,
Path: garrysmod/addons/norda_destructible_resource_container
☰ 2. Where can I find resources and materials? What is the Gmod Destructible Resource Container System, Mining, Looting Workshop id?
Vous trouverez les ressources dans le workshop de Garry's Mod sur Steam. - Gmod Workshop ID of Gmod Destructible Resource Container System, Mining, Looting: 2845711801
- The AddWorkshop function is automatically added to the script server file and can be deactivated from the configuration file. : resource.AddWorkshop( 2845711801 )
- To add gmod workshop resources to your collection : Gmod Destructible Resource Container System, Mining, Looting [Content Only] | Gmod Workshop
☰ 3. How to open the management menu of Destructible Resource Container System, Mining, Looting?
In the console you can use the command: destructible_manager
Or use the open button from my administration system: Nor Admin System
☰ 4. How to add a model in the list of objects to destroy?
Click on Models Detection to detect the props models near you and add it to the list. You can put several of the same model with different configurations. Or write the model path manually.
Add model
☰ 5. How to add loots to the loot list of the destructible container?
Click on the destructible container and then on Items detection, this will display the entities near you, you will just have to select them to add them, this allows you to add objects that really exist without making syntax mistakes.
Gmod items list inventory
☰ 6. How do I configure the rarity of each object in the list?
Simply click on the object and change the percentage which is the rarity rate.
Luck rate Gmod
☰ 7. How to give a name to the object?
Click in the setting part of the destructible then select Name. Insert the name you want.
setting gmod cfg
☰ 8. How to modify the model of the object without deleting it?
Click in the setting part of the destructible then select Model. Insert the path of the model replacement.
setting gmod cfg
☰ 9. How to edit the life points of the destructible?
Click in the setting part of the destructible then select Life Point. Insert the max HP of the destructible.
setting gmod cfg
☰ 10. How do I make it so that all weapons can destroy it?
If a value is empty in Tools Filter then it will say OFF, this means that the filter is deactivated so all weapons can deal damage.
setting gmod cfg
☰ 11. How do I make it so that only one weapon or tool can destroy it?
Click in the setting part of the destructible and select Tools filter. You will be able to choose to enter manually the name of class of the weapon which will be able to destroy it, or to add automatically the weapon which you hold in the hands, I recommend this method to avoid the errors of syntax which will save you many typing errors.
setting gmod cfg
☰ 12. How to change the destruction sound?
Click in the setting part of the destructible then select Sound of Destruction. Insert the path of the sound that will be played when the model is destroyed.
setting gmod cfg
☰ 13. How to have more or less loot at destruction?
Click in the setting part of the destructible then select Abundance. Choose the amount of item that could spawning at the destruction of the destructible container.
setting gmod cfg
☰ 14. How to create a loot chance rate?
Click in the setting part of the destructible then select Set Chance rate. Choose a chance rate from 0% to 100% chance to loot items on the ground after the destruction of the container.
setting gmod cfg
☰ 15. How do I make the destructible respawn only once per reboot?
Click in the setting area of the selected destructible, then select RESPAWN AFTER. Set 0 seconds. The object will not respawn before the next reboot, it is the first arrived on your server the first served, once destroyed it will have to wait for the next reboot.
setting gmod cfg
☰ 16. How to make that the destructible respawn 15 minutes after its destruction?
Click in the setting part of the selected destructible, then selected RESPAWN AFTER. Set 900 seconds which is 15 minutes. The object will respawn 15 minutes after its destruction.
setting gmod cfg
☰ 17. How to change the colour of the life bar of the destructible by type?
Go to the setting part of the selected destructible, go down to the Life Bar Color line:
Click on the colour buttons you want. Each destructible has the right to its own colour.
color of hud bar life of destructible
☰ 18. How do I spawn a Destructible?
After selecting a destructible click on Spawn at the bottom.
Spawn button Gmod
☰ 19. How do I replace all the props on the map with a destructible of similar design?
After selecting a destructible click on : Replace Props to Destructible.
Replace props button Gmod
☰ 20. How do I save the layouts?
Click on the ADMIN in the upper right corner. Click on Save the layout. After rebooting your map you will find everything you have placed.
gmod admin function withotu commands
☰ 21. How do I convert all the props in the map to a destructible with the same model?
Click on the ADMIN in the upper right corner. Convert All the pRops on the map. This will replace all the props on the map. Be careful to have a script to remove them at the next reboot otherwise it will be nested. (S.A.C.S in the shop does this job very well)
gmod admin function withotu commands
☰ 22. How to force the reload of all destructible?
Respawn all Destructables (Load)
gmod admin function withotu commands
☰ 23. How to remove all destructibles from the map of my server?
Delete all destructibles
gmod admin function withotu commands
☰ 24. When I delete a destructible it respawns how do I prevent this?
Disable persistence from the ADMIN button on the top right.
gmod admin function withotu commands
☰ 25. How to make sure that the destructible resource is destroyed gives XP?
Since version 1.3 the XP variable appears in the default menu and is set to 0. You just have to put the number you want.
How give XP in Gmod with destruction of props
Tips

Tip to avoid the leak of Gmod Destructible Resource Container System, Mining, Looting installed on your Garry's Mod server: How avoid the Leak of your Gmod scripts
How Install an addon on Gmod? : How install an addon on Gmod
How Publish an addon on the Gmod workshop? : Documentation how create a content pack to publish on the workshop?

Gmod Addon



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Script Information
Creator : Norda Scripts
Sales :66
Published :1 year
Last update :
Version :version 2.0
DRM :Yes
Categories : Gmod addons
Requierements : Garry's Mod Server
Languages : πŸ‡¬πŸ‡§ πŸ‡«πŸ‡· πŸ‡©πŸ‡ͺ πŸ‡ͺπŸ‡Έ πŸ‡·πŸ‡Ί
Tags :
Admin DarkRP HUD Entities Gameplay Management Allgamemode