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ico Versions of Player Spawn Point Editor v3.8

Sales: 997
Buyer Rating: ★★★★★
67 reviews (average 5/5)
nordahl
Author: Nordahl Script
Published: 2 years
Update : 4 months

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📌 Changelogs

📌 Version 3.8 Released 4 months ago
➕ Feature:
+The angles of the spawn point is saved after the reboot.
✅ Patch:
- There is no known bug to fix.

✅ This update does not touch the saved content. So there is no risk of losing your data.
📌 Version 3.7 Released 4 months ago
➕ Feature:
+Choose the direction of the spawn in relation of the point is now possible.
+An arrow showing the direction is now visible.

Suggestion by Gabriel : https://steamcommunity.com/profiles/76561198042145797

✅ Patch:
- There is no known bug to fix.

✅ This update does not touch the saved content. So there is no risk of losing your data.
📌 Version 3.6 Released 8 months ago
➕ Feature:
+New Activation System
+All link use now the https protocol

✅ Patch:
- There is no known bug to fix.

✅ This update does not touch the saved content. So there is no risk of losing your data.
📌 Version 3.5 Released 9 months ago
➕ Feature:
Added command to force spawn all players on the servers
Added function to force spawn all players on the servers

Command Added : nord_allplayers_forcespawn

✅ Patch:
- There is no known bug to fix.

✅ This update does not touch the saved content. So there is no risk of losing your data.
📌 Version 3.4 Released 9 months ago
➕ Feature:
Improvement of all my scripts
All the information is here : http://www.zworld-afterlife.com/t2130-improvement-of-my-scripts#6980

✅ Patch:
- There is no known bug to fix.

✅ This update does not touch the saved content. So there is no risk of losing your data.
📌 Version 3.3 Released 9 months ago
➖ Feature:
-There is no new feature.

✅ Patch:
Improvement Leak Protection

✅ This update does not touch the saved content. So there is no risk of losing your data.
📌 Version 3.2 Released 9 months ago
➖ Feature:
-There is no new feature.

✅ Patch:
+Compatibility with ServerGuard
Configuration by default :
SERVERGUARD_Access_rank={"superadmin","admin"}

✅ This update does not touch the saved content. So there is no risk of losing your data.
📌 Version 3.1 Released 9 months ago
➕ Feature:
+Small improvement, when the entity is deleted on the server side. The Panel on the client side if it is open will close itself.

You can ignore this update if you feel not concerned. This update does not touch the data of the script.

✅ Patch:
- There is no known bug to fix.

✅ This update does not touch the saved content. So there is no risk of losing your data.
📌 Version 3.0 Released 9 months ago
➕ Feature:
(In French below).

This update does not delete the old data. But are useless for version 3.0.

I invite you to look at any images of this script 3.0.
And the video presentation on : https://www.youtube.com/watch?v=-GD6wHA7Y-U&feature=youtu.be

New system completely re-written. Some people would sell such an update. I'm not from this board there. This is my way of thanking the 455 buyers current. Know that you have actively contributed to the constant improvement of this script.
I thank you again for your contribution and maturity without fail.

This version will be protected by a DRM system.

After the update of the 'whitelist Job System 3.0' it is the turn of the 'player spawn point manager' to upgrade to version 3.0. And as usual it is on the account of my free time and free of charge for you. The novelty is that you no longer have to put several points per trade, it will be possible to meet.

You approve? :)

If you have already purchased the script and do not know how to support there's still the reviews and the sharing of information. :)

If there is a problem open a ticket. I'm cool.

Nordahl

(FR)

Cette update ne supprime pas les données anciennes. Mais sont inutilisables pour la version 3.0.

Je vous invite à regarder toute les images de ce script 3.0.
Et la vidéo de présentation sur : https://www.youtube.com/watch?v=-GD6wHA7Y-U&feature=youtu.be

Nouveau système entièrement ré écrit. Certains vous aurez fait re-payer ça. Je ne suis pas de ce bord là. C'est ma façon de remercier les 455 acheteurs actuelle. Sachez que vous avez contribué activement à l'amélioration constante de ce script.
Je vous remercie encore pour votre contribution et votre maturité sans fail.

Cette version sera protégé par un système de DRM.

Plus d'informations ici : FR | EN

Après la mise à jours de la 'whitelist Job System 3.0' c'est au tour du 'player spawn point manager' d'évoluer vers la version 3.0. Et comme d'habitude c'est sur le compte de mon temps libre et cela gratuitement pour vous. La nouveauté est que vous n'aurez plus à placer plusieurs points par métier, il sera possible de les réunir.

Vous approuvez? :)

Si vous avez déjà acheté le script et ne savez plus comment soutenir il reste toujours les reviews et le partage des informations. :)

S'il y a un problème ouvre un ticket. Je suis cool.

Nordahl
______________

More information here: FR | EN

version : 2.8

If the cube is invisible he cannot be moved with the physigun.

version : 2.7

New choice in the config file:

lua/entities/job_spawn_point/config.lua

Line 18:
JSP_CONFIG.entvisible=1 --1 by default, 0= The 3D model is automatically hidden.

version : 2.6

Before it was necessary to access each entity and clicked on the buttons. Now you can use commands global and save time. Your time. :)
-One command to Show all physique model: nordahl_hide_all_cubemodel (NEW version in 2.6)
-One command to Show all physique model: nordahl_show_all_cubemodel (NEW version in 2.6)
Before it was necessary to go to each one and clicked on the save button(imagine it with 100 spawns). Made with a single command when you have finished. :)

USe this Command: nordahl_make_allspawnpoint_persistent

Version 2.5 Released 1 day ago

Clarification of Spawn Points draw with the AdminEyes (The difference just with one screen: https://www.facebook.com/zworld.afterlife/photos/p.1036174309796221/1036174309796221/?type=3&theater)

Update the Workshop Content to add the new material.
New Admin commands(No need now to find an spawn to enable it, if you are admin use just this command):
-Enable the admineyes to see all spawnpoint: nordahl_admineyes_enable
-Disable the admineyes to see all spawnpoint: nordahl_admineyes_disable

Demo (Version 2.5): https://youtu.be/8InV3aOI2-Q
Version 2.3 Released 4 weeks ago

(DarkRP)Some addon broke the function player:getJobTable() and become nil

I made an fix to avoid this problem. If you dont have this problem or dont use the DarkRP this update is not for you.

Enjoy! :)

Version 2.2 Released 1 month ago

This is not an important update if you dont use this 15 news languages.

1.Add new languages flags in the clientside option.
2.Add languages in the script:

-Greek
-Portuguese
-Polish
-Italian
-Bulgarian
-Czech
-Estonian
-Finnish
-Latvian
-Norwegian
-Romanian
-Swedish
-Turkish
-Japanese
-Korean

Languages available since the begining.
-French
-English
-German
-Spanish
-Russian

Enjoy! ^^

Version 2.1 Released 1 month ago

Add language Greek

✅ Patch:
- There is no known bug to fix.

✅ This update does not touch the saved content. So there is no risk of losing your data.
📌 Version 2.0 Released 9 months ago
➕ Feature:
The spawn Points can not be deleted if they are persistent.
New skin logo, skin, banner.
Duplicate button allow to made an copy of spawn with the same setting.
Translation of all new feater in 5 languages and some fix. Script is now fully translated.
You can use the cleanup button of Gmod without wast your spawns.
You can place special spawn for the vip/donator rank.

Note: Automatically adapts itself to servers using the old version. No risk of losing the data.

/!Your review made me happy. it's fun and it encourages.

Thank you.

Version 1.6 Released 2 months ago

Huge gain in fps when the administrators using the admineye.

Version 1.5 Released 2 months ago

New file config.lua Easier to edited.
New system of right.

luaentitiesjob_spawn_pointconfig.lua

Version 1.4 Released 3 months ago

-Adapt categories name with the news categorie for all my scripts.
-New organization of the names of folders and categories.
-Fixed an error in lua "<" is related to the API.

Version 1.3 Released 3 months ago

-Value "All Job is added"

-The explosions that attribute a velocity ignores my entity.

Version 1.2 Released 4 months ago

Add Config editable in shared.lua:

--If you have DarkRP server use the value "1"
NordJSP.JSP_ENABLE_DARKRP_JOB="1"

--Want keep team spawn
NordJSP.JSP_ENABLE_TEAM_GROUP="1"

--Add name of Team Group you want use:
NordJSP.JSP_TEAM_GROUP={"Unassigned","Team 1",}

--Want use spawn of ULX Group? Keep this value on 1.
NordJSP.JSP_ENABLE_ULX_GROUP="1"

--Add ULX Group here:
NordJSP.JSP_ULX_GROUP={"admin","superadmin","user"}

--Disable Spawn System of DarkRP set with command 'setspawn' forgot all problem you know with this command. Value is put on "1" to disable it.
NordJSP.DISABLE_setspawn="1"

Version 1.1 Released 4 months ago

-Interface Improvement:
1.Wrench button to set the language.

-Translation:
1.Translate some word

-Some Set:
Replace value "???" by "Unasigned"
Set the default value for Unasigned group, make it compatible with simple base of gmod. If Group is not set the spawn become a simple spawn.

✅ Patch:
Fix Error if the game dont use the sandbox (Now compatible with every gamemode)

✅ This update does not touch the saved content. So there is no risk of losing your data.
📌 Version 1.0 Released 9 months ago
First version